Every game begins with a treatment that’s a few pages long – so how do you distil a whole game into a couple of thousand words? Here, game designer Nick Dixon explains how to write a proper video game treatment and the importance of effectively combining narrative and gameplay.
Becoming a video game writer is on plenty of people’s to do list, but how do you actually enter into the industry? Here, game designer Nick Dixon explains how he started out, and what advice he’d give to hopeful writers looking to start crafting video game narratives.
Becoming a script editor is many people’s first step in their career in TV and film, but how do you actually get your foot in the door? Story for Script Development tutor Matt Telfer explains the best routes into the industry and how to make the most of it in this special long-read article.
In this premium article John Yorke explores how Chernobyl’s makers ‘took something complex, grey, difficult and un-heroic and turned it into a classic Hollywood narrative shape’.
What actually goes into the process of adapting film, books or TV for video games? Here, narrative expert Nick Dixon talks about adapting existing narratives into video games, what sort of work to expect when breaking into the industry and the importance of avoiding complexity in storylines.