You’ve written your story, now how can you test whether or not it’s as good as it can be? John Yorke recommends asking 10 questions to check you’ve got your story straight: an approach as relevant to business stories as it is to dramatic narratives.
While video game narratives share a similar underlying structure to stories told through traditional media, writing and executing them can be a very different process. Here, video game narrative designer Simon Wasselin talks about his journey in the industry, how to balance gameplay and narrative and what he looks for in writers.
Multi-award-winning international playwright Simon Stephens speaks to John Yorke Story’s Katherine Press, and shares his thoughts on drama, creativity and the musical structure of scripts. Interview held in 2019.
Ahead of BBC Writersroom’s annual Drama Room submission window, Katherine Press spoke to Development Executive Simon Nelson about his role at Writersroom and his top tips for writers planning to submit.
We work closely with all our students, and often go through topics in detail to help them better grasp them. In this one-to-one session, the John Yorke Story team work with a screenwriter as she masters some of the core elements of five-act structure: inciting incidents, moments of hope and despair, and the point of no return.