Q&A with Caroline Marchal, Interior Night’s creative director
Caroline Marchal talks about starting out in the games industry and how the indie scene encourages more diversity and audacity in stories.
Caroline Marchal talks about starting out in the games industry and how the indie scene encourages more diversity and audacity in stories.
We talk women in games with BAFTA-nominated and Writers’ Guild Award-winning games writer Rhianna Pratchett.
Here’s what top video game designers and writers wish new writers understood about storytelling and gameplay.
Here’s why game makers must prioritise cohesion between gameplay and narrative from the very start of development.
Caroline Marchal summarises some dos and don’ts for those looking to work in the game industry.
Scriptwriter James Henry explores how our Story for Video Games course can help traditional writers make the leap to games.
Caroline Marchal and John Yorke devised an online course for individuals and teams who want to know how to manage their interactive stories better.