More on Video Games

In medias res: when and why to use it in video game stories
In medias res can hook players instantly but can also risk disrupting that balance. Story for Video Games tutor Stuart Maine explores its benefits, challenges and when to use it.

How to write for ‘live’ video games
Why is it useful to think of your ‘living’ game as a soap opera? Stuart Maine explores the best practices and challenges for writers whose video games may run for up to a decade.

How to be a freelance writer for video games
Looking for a freelance writing gig in games? Stuart Maine explains what writing for games entails and how to approach the industry as a freelancer.

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