
Guide to game writing: How to write for ‘live’ video games
Why is it useful to think of your ‘living’ game as a soap opera? Stuart Maine explores the best practices and challenges for writers whose video games may run for up to a decade.

Why is it useful to think of your ‘living’ game as a soap opera? Stuart Maine explores the best practices and challenges for writers whose video games may run for up to a decade.

John Yorke is the author of one of the top bestselling books on story structure in the UK, Into the Woods. However, John credits an earlier book as the single best book ever written about the art of storytelling.

We’re working with Film London to deliver training for junior film and TV production accountants to step up to a more senior role in the department, in collaboration with Amazon MGM Studios.

Running the Show alumni Raffaella and Brid discuss how their course community has been as beneficial to their careers in TV as the learning experience itself.

A recent Story for Pitch Decks cohort saw an idea that has turned into potential commissions and has a life beyond the deck.

John Yorke explains why all novelists should take time to learn the universal language of storytelling.

We’ve collated some UK-based sources of funding and training bursary support to help you figure out the best route for you.

How can story structure enhance your creative freedom as a novelist? Helen Corner-Bryant explains.

Iain MacLeod, Executive Producer for Continuing Drama at ITV Studios, signed up for our online Running the Show training and here’s what he learned.
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