
Protected: LONG READ – In conversation with BBC’s Loretta Preece
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In this premium article John Yorke explores how Chernobyl’s makers ‘took something complex, grey, difficult and un-heroic and turned it into a classic Hollywood narrative shape’.
Discover how story can help you craft more compelling games – and how you can embed story effectively into your development process – by reading our industry guide. A great resource for dev teams, studio heads, writers alike.