How do you write a game like AS DUSK FALLS?
We ask INTERIOR/NIGHT’s Caroline Marchal and Brad Kane about the writing process of their multi-protagonist interactive drama.
We ask INTERIOR/NIGHT’s Caroline Marchal and Brad Kane about the writing process of their multi-protagonist interactive drama.
We hear about and see a lot of pitching tools for drama. But what do you need for a great factual pitch? Emma Millions explains.
If you find yourself being asked by a producer, commissioner, broadcaster or financier to deliver a super slick pitch deck, don’t panic.
Your character has a ‘want’, but do they have a ‘need’? BAFTA-winning John Yorke explains how you establish a character’s internal desire.
How did a John Yorke Story screenwriting course transform the way actor, writer and director Jamie Di Spirito sees story?
Amy Jarrold details her experiences on John Yorke’s Story for Documentary online training course, and its lasting impact on her work in TV.
We detail the exact model of our tried and tested pedagogy and why it’s so effective.
Every game begins with a treatment – so how do you distil a whole game into a couple of thousand words? Game designer Nick Dixon explains.
Becoming a video game writer is on plenty of people’s to do list, but how do you actually enter into the industry? Game designer Nick Dixon explains how he started out.
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