Why do video games need narrative to stand out?
Did you know that 80% of games are abandoned by players before they reach the end? Here’s why game creators must prioritise narrative in their games if they want to stand out.
Did you know that 80% of games are abandoned by players before they reach the end? Here’s why game creators must prioritise narrative in their games if they want to stand out.
John Yorke works with a screenwriter as she learns to master the core elements of five-act structure: inciting incidents, moments of hope and despair, and the point of no return.
Could your inciting incident be the reason your script is rejected? Kieran Grimes explains the top three ways to ensure your inciting incident is effective and engaging.
What are the rookie structural issues new screenwriters struggle with? Kieran Grimes explains the top points to master to make your script better.
Caroline Marchal talks about starting out in the games industry and how the indie scene encourages more diversity and audacity in stories.
Julia McKenzie, Head of Radio Comedy for BBC Studios, discusses her role at the BBC, how to submit your work to production companies and how to react to trends in writing.
We talk women in games with BAFTA-nominated and Writers’ Guild Award-winning games writer Rhianna Pratchett.
Here’s what top video game designers and writers wish new writers understood about storytelling and gameplay.
Here’s why game makers must prioritise cohesion between gameplay and narrative from the very start of development.