There’s a growing concern in the $137b video games industry as 80% of games are abandoned by players before they reach the end. As part of our industry guide Three Strategies to Make Your Game a Winner, we explain why game creators must prioritise narrative in their games if they want to stand out in the current saturated market.
Game designer and Story for Video Games course director Caroline Marchal talks about starting out in the industry and how the indie scene encourages more diversity and audacity in gameplay and stories.
Katherine Press talks women in games with BAFTA-nominated and Writers’ Guild Award-winning games writer and story developer Rhianna Pratchett.
The games industry’s most valuable writers are the ones who understand game design and production. But with few writing courses teaching storytelling for an interactive medium, nor game mechanics or collaborating within a development team, it’s hard for aspiring games writers to know where to start.
As part of their coveted guide Three Strategies to Make Your Game a Winner, the team behind the John Yorke Story: Story for Video Games online course explain why game creators must prioritise cohesion between gameplay and narrative from the very start of development.
There’s more to think about when writing for games than simply what words to use. Here, Caroline Marchal summarises some dos and don’ts for those looking to work in the industry.